hipreme_engine v1.0.14 (2023-12-23T18:43:10Z)
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_D3D11_SHADER_INPUT_BIND_DESC
directx
d3d11shader
Undocumented in source.
version(Windows && Direct3D_11)
struct
_D3D11_SHADER_INPUT_BIND_DESC {
LPCSTR
Name
;
D3D_SHADER_INPUT_TYPE
Type
;
UINT
BindPoint
;
UINT
BindCount
;
UINT
uFlags
;
D3D_RESOURCE_RETURN_TYPE
ReturnType
;
D3D_SRV_DIMENSION
Dimension
;
UINT
NumSamples
;
}
Members
Variables
BindCount
UINT
BindCount
;
Undocumented in source.
BindPoint
UINT
BindPoint
;
Undocumented in source.
Dimension
D3D_SRV_DIMENSION
Dimension
;
Undocumented in source.
Name
LPCSTR
Name
;
Undocumented in source.
NumSamples
UINT
NumSamples
;
Undocumented in source.
ReturnType
D3D_RESOURCE_RETURN_TYPE
ReturnType
;
Undocumented in source.
Type
D3D_SHADER_INPUT_TYPE
Type
;
Undocumented in source.
uFlags
UINT
uFlags
;
Undocumented in source.
Meta
Source
See Implementation
directx
d3d11shader
aliases
D3D11_CBUFFER_TYPE
D3D11_RESOURCE_RETURN_TYPE
D3D11_SHADER_BUFFER_DESC
D3D11_SHADER_DESC
D3D11_SHADER_INPUT_BIND_DESC
D3D11_SHADER_TYPE_DESC
D3D11_SHADER_VARIABLE_DESC
D3D11_SHADER_VERSION_TYPE
D3D11_SIGNATURE_PARAMETER_DESC
D3D11_TESSELLATOR_DOMAIN
D3D11_TESSELLATOR_OUTPUT_PRIMITIVE
D3D11_TESSELLATOR_PARTITIONING
LPD3D11SHADERREFLECTION
LPD3D11SHADERREFLECTIONCONSTANTBUFFER
LPD3D11SHADERREFLECTIONTYPE
LPD3D11SHADERREFLECTIONVARIABLE
enums
D3D11_SHVER_PIXEL_SHADER
functions
D3D11_SHVER_GET_MAJOR
D3D11_SHVER_GET_MINOR
D3D11_SHVER_GET_TYPE
interfaces
ID3D11ShaderReflection
ID3D11ShaderReflectionConstantBuffer
ID3D11ShaderReflectionType
ID3D11ShaderReflectionVariable
structs
_D3D11_SHADER_BUFFER_DESC
_D3D11_SHADER_DESC
_D3D11_SHADER_INPUT_BIND_DESC
_D3D11_SHADER_TYPE_DESC
_D3D11_SHADER_VARIABLE_DESC
_D3D11_SIGNATURE_PARAMETER_DESC